
Install the bixverse.gpu agent skill
install_agent_skill_gpu.Rdbixverse.gpu ships a skill that teaches coding agents how to use the
package: which GPU function replaces which bixverse step, the knobs that
differ, what does not run on the GPU and the traps. This copies it out of
the installed package to where your agent looks for it. It complements the
bixverse skill, see bixverse::install_agent_skill().
The skill is versioned with the package, so re-run this after upgrading bixverse.gpu to keep the agent in sync with the code.
Usage
install_agent_skill_gpu(
dest = NULL,
agent = c("claude", "codex", "generic"),
overwrite = FALSE
)Arguments
- dest
String or
NULL. Directory to install into.NULLpicks the default foragent:"~/.claude/skills"for"claude"and"~/.codex/skills"for"codex". Required for"generic". The skill lands in abixverse-gpusubdirectory of this.- agent
String. One of
c("claude", "codex", "generic"). Controls the name of the entry file and whether the frontmatter is kept.- overwrite
Boolean. Replace an existing installation. Defaults to
FALSE, in which case an existingbixverse-gpudirectory causes an error rather than a silent clobber.
Details
The reference files are plain markdown and work anywhere. Only the entry file differs between agents:
"claude"writesSKILL.mdwith the YAML frontmatter Claude Code uses to decide when to load the skill. Discovery is automatic."codex"and"generic"writeAGENTS.mdwith the frontmatter stripped, since no other agent reads it. There is no auto-discovery, so point the agent at the directory yourself.